The Mid Range of Protection Leveling For Warriors (30-50)
My last post on protection leveling for low level warriors brought us up to level 30.
Today I’m going to talk about the next 20 levels – specifically:
- what talents should we be taking?
- some “old talents” I passed over in the early build
- explanations on some of the most important talents and why we need them
In case you missed my rant in the first post – if you’re under any illusion that protection warriors can’t be leveled fast, wake up!
That used to be the case, years ago, but today protection warriors can level with the best of them.
If you’re a pure meta-gaming, stat-hounding power gamer, I recommend you level with a Fury leveling build. You might save an hour or two…!
Ok so less ranting, more level building:
Protection Warrior Leveling Build: Levels 30 to 50
Click Here For the Exact Talent Build
Row 5: (Improved Disciplines, Concussion Blow, Gag Order)
We finished off the early level build with Concussion blow, and in the next few levels you should be placing points into Improved Disciplines as well as Gag Order.
Gag Order is important for its added silencing effect on shield bash and heroic throw, and gives shield slam an extra 10% buff on damage.
Improved Disciples is another easy “yes” — max it with 2 points and reduce your shield wall, retaliation and recklessness cooldowns by 30 secs, then spam retaliation as much as possible. Given we’re doing a block heavy build, retaliation will make up a lot of your DPS over time, making this one of the more important talents in the tree.
Row 6: (One Handed Weapon Specialization)
A simple and no nonsense talent – 5/5 points here to cause 10% more melee damage with 1h weapons and to open up the next row.
Row 7: (Improved Defensive Stance, Vigilance, Focused Rage)
IDS is a great easy to use talent which gives you a big reduction in spell damage, and 100% chance to increase your melee damage by 10% for 12 seconds after a block, parry or dodge, max it out with 2 points. If you dabble in PvP this can be good too, since spell casters trying to cast into combat can really ruin your day. Make at least 1 not count with this talent, and hopefully cause another to miss!
Vigilance is useless for our purposes for now – if we were doing dungeons or instances in order to level up then take it, but solo levelers can leave this talent.
Focused Rage is another simple pick which magifies the rage we’ve been cultivating with the early phase of this leveling build. 3 points here to reduce rage costs of all offensive abilities by 3 points.
Row 8: (Vitality, Safeguard)
Vitality is another easy choice, and requires no extra management on your part. Put all 3 points here and get your key stats of strength & stamina up by 6%, and expertise (that stops your opponent dodging and parrying your attacks) up by 6. Great for taking more damage and dishing out a little extra damage to make grinding mobs that much faster.
We leave Safeguard, which is another awesome warrior talent that just doesn’t come in handy for solo leveling builds!
Going back…
Row 4 gets some love with 2 points in Spell Reflection. We didn’t take this earlier because I feel DPS is more important than health, especially early on in a leveling warrior’s journey. Spell Reflection gives us a 2% reduction in chance for spells to hit us, and a guaranteed “reflection” of the first spell cast at us. Good for keeping health levels high especially fighting casters.
Shield Mastery also gets another point back in row 3. We only put one point here earlier to open up the next tree and get to concussion blow asap, but we can go back now and pick up the extra block value and cooldown reduction for Shield Block.
You might be considering (trying) to find players to group with for dungeons during this build. If you find you can actually get groups in low level dungeons to tank with, that’s great – you might consider looking more at the following abilities:
- Anticipation (dodge reduction)
- Toughness (armor increase)
- Vigilance (reduce damage taken and transfers threat from a party member)
- Safeguard (reduce damage taken by the target of your Intervene ability)
That’s it for the mid level! Hopefully soon you can find some groups and dungeons to get into and really put your class into its element.
But if not, don’t sweat… we’ll level you as fast as possible and burning crusade (60-70) and wrath (70-80) dungeons are relatively brimming with players begging for tanks to help them!
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